Сборники игр
09.08.2017 Шарарам

Опубликовано в рубрике Шарарам

Rise Of The Tomb Raider PC Patch Adds DX12 Multi-GPU & Async Compute Support & More

Nixxes has just released a new Rise of the Tomb Raider PC Patch which adds DirectX12 Multi-GPU support, Asynchronous Compute, V-Sync Toggle. Additionally, the patch is said to improve performance due to improved CPU utilization. The Dutch developer notes that the patch will be applied by Steam automatically, the next time the game is started.

Players using the game on the Window Store, will receive the update in the near future. We have just released the seventh PC patch for Rise of the Tomb Raider, build 1.

Crossfirex Rise Of The Tomb Raider

This patch adds improvements for DX12 multi-GPU support this includes NVIDIA SLI and AMD CrossFireX , as well as a variety of other fixes. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

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If you are using the game on the Window Store, the update will be available in the near future, and will be downloaded by the Store automatically. We will update this thread when the Windows Store patch is live.

Crossfirex rise of the tomb raider

We recommend using the following drivers, especially for Multi-GPU: While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build DX12 and VXAO support was added in patch number 5 back in March of this year. Following the release of this patch, we performed a DX11 vs DX12 comparison, and the results were in favour of the older API.

Crossfirex rise of the tomb raider

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